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DX11 CREATE BLEND STATE
Creates a new, blank blend state supporting different settings for the given number of individual render targets.
It will need to be filled out with some data before it is set to a shader technique.
Return Dword = DX11 CREATE BLEND STATE(renderTargetCount)
renderTargetCount Integer The number of render targets this blend state will provide different settings for. The valid range is [1..8].
The created, initially blank blend state.
BLENDSTATE Functions Menu
DX11 Function Categories
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